AI Insights · Timothy · January 2025
Top Down Games Performance in Brazil, Q4 2024
Explore the performance of the top 5 top-down games on a unified platform in Brazil during Q4 2024, with insights on downloads, revenue, and active users.
During the fourth quarter of 2024, the top 5 top-down games on a unified platform in Brazil showed varied performance trends in terms of downloads, revenue, and active users.
Pokémon TCG Pocket by The Pokemon Company saw a significant rise in weekly revenue, peaking at approximately $244K in mid-December. Weekly downloads started strong with 1.3M in late October and maintained a steady flow throughout the quarter, while active users peaked at over 2M in late November before a gradual decline.
Vita Mahjong from Vita Studio experienced consistent weekly downloads, reaching around 216K by the end of December. Active users showed an upward trend, culminating at 974K in the final week of the year, while revenue remained relatively stable, closing at $199 in December.
Brawl Stars by Supercell had a strong quarter with revenue peaking at $593K in early November. Downloads fluctuated, with a high of 253K in late December, and active users remained robust, maintaining numbers above 9M throughout the quarter.
Snake.io - Fun Online Snake from Kooapps showed a steady increase in downloads, reaching 248K in the week before Christmas. Active users also saw growth, ending the quarter at 1.27M, while revenue remained consistent.
Offline Games - No Wifi Games by Moreno Maio maintained stable downloads, peaking at 234K in the week before Christmas. Active users experienced fluctuations but ended December with 1.8M. Revenue saw a slight increase toward the end of the quarter.
These insights are based on data from Sensor Tower, offering a detailed look at the trends and performance of these games in Brazil. For more comprehensive insights, visit Sensor Tower's platform.